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12 posts tagged with "Releases"

Release notes for the Dixel pixel-art editor.

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Dixel 0.0.23: tilemaps and tileset export

· 2 min read
The Dixel Team
Dixel — Pixel art, built for Android

Dixel 0.0.23 brings tilemaps. Build a level or a scene from reusable tiles, edit a tile once and watch every copy update, then export a sheet and a map your game engine can read. Tilemap editing is Pro; everything else in the app is unchanged.

Dixel 0.0.24: isometric tilemaps

· 2 min read
The Dixel Team
Dixel — Pixel art, built for Android

Dixel 0.0.24 makes tilemaps isometric. A tilemap layer can now use the pixel-art 2:1 diamond convention instead of a square grid — so you can build floors, roads, and plazas that export straight into an isometric map in Godot or Tiled. Tilemap editing stays Pro; nothing else changes.

Dixel 0.0.21: better exports, merged sampling, and gallery folders

· 3 min read
The Dixel Team
Dixel — Pixel art, built for Android

Dixel 0.0.21 is all about getting your work out of the app and organized. It brings export scale presets, exporting layers as separate files, a merged-sampling eyedropper, selection refinements, and gallery folders. Everything here is free — the only Pro part is upscaled export, which is unchanged.

Dixel 0.0.20: a retro CRT effect, canvas rotation, and more

· 3 min read
The Dixel Team
Dixel — Pixel art, built for Android

Dixel 0.0.20 is a big one. It brings a retro CRT effect to your canvas and your exports, adds canvas view rotation, a custom brush, a dither ink, and per-tool brush memory — and it smooths out importing an image. Everything here is free.