Adaptive layouts
One editor that fits the device. Floating panels on tablets and unfolded foldables, a tool ribbon with a tabbed bottom panel on phones.
Pixel-focused tools
Pencil, eraser, bucket fill, shapes, line, and eyedropper — with a pixel-perfect mode for clean diagonal strokes.
Layers, palettes & selections
Work in layers with blend modes, build palettes or use built-in ones, and make precise selections and transforms.
Local-first projects
Your work lives in .dxl project files on your device. Import and export happen only when you ask.
Designed for Android form factors
Dixel is built for the way Android devices actually work. On a phone, the canvas takes the screen with a tool ribbon on one edge and a single bottom panel that tabs between Palette, Layers, and Options. On a tablet or an unfolded foldable, those controls become floating, draggable panels over a full-screen canvas.
Stylus input is supported as a touch device, so you can draw with a pen as comfortably as with a finger. (Pressure sensitivity is not part of v1.)
Tools made for pixels
Every tool is built for working a pixel at a time: pencil and eraser, bucket fill, line, rectangle and ellipse (filled or outline), move, and eyedropper. A pixel-perfect mode removes the L-shaped artifacts that diagonal strokes usually leave behind.
Build your own palettes or start from built-in ones, work in RGBA or indexed color, and make rectangular, lasso, polygonal, or color-based selections — then move, scale, rotate, or flip them.
Local-first, by default
Your artwork stays on your device. Dixel keeps each project as a .dxl file in the app's private storage and never uploads your work on its own. You decide when images come in and when they go out: imports use Android's system photo picker, and exports happen only when you ask for them.
Get Dixel
Dixel is coming to Google Play. This is where the store link will live once the listing is published.

